Project

General

Profile

« Previous | Next » 

Revision 13584d81

Added by James Bryant 4 months ago

Restored the ability for the x64 Windows build to map native memory. Now it can map a 64-bit pointer returned from OpenGL and use it in the 32-bit emulated process. This fixes Fire Fight and Age of Empires.

  • added
  • modified
  • copied
  • renamed
  • deleted