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From 05/19/2020 to 06/17/2020

06/16/2020

10:06 AM Bug #33 (Closed): Quake 2 demo doesn't work with 32-bit build and new file systems
James Bryant
10:05 AM Bug #33: Quake 2 demo doesn't work with 32-bit build and new file systems
The 2nd bug for Quake 2 was from fxrstor not properly setting the control and status words. James Bryant

06/15/2020

04:02 PM Bug #33: Quake 2 demo doesn't work with 32-bit build and new file systems
Seems to crash in the statically linked function, float(9.75)
This is caused by the mask precision exception being...
James Bryant

06/12/2020

10:19 AM Bug #33: Quake 2 demo doesn't work with 32-bit build and new file systems
Added log of fpu instructions before crash James Bryant

06/10/2020

01:51 PM Bug #33: Quake 2 demo doesn't work with 32-bit build and new file systems
Error from Quake 2 on Wine 5 is
wine: Unhandled exception 0xc000008f in thread 9 at address 7B031D2E (thread 0009)...
James Bryant

06/09/2020

01:09 PM Bug #33 (Closed): Quake 2 demo doesn't work with 32-bit build and new file systems
The old file systems work for the 32-bit Windows build when running the quake 2 time demo. But with the new file sys... James Bryant

06/03/2020

04:07 PM Bug #19: Mouse Move can cause a game pause
I added the ability to set the polling frequency of mouse/keyboard events. This seems to fix Quake 3 for me. Sacraf... James Bryant
01:18 PM Bug #19: Mouse Move can cause a game pause
I noticed that I can lag the menu screen in Quake 3 just by moving my mouse quickly. I believe this is caused by a h... James Bryant

06/02/2020

08:16 AM App/Game #13: Game: Winfish2 x64 crash
And FPU precision exception was set in the status field and the control field had it unmasked. The x86 normal core i... James Bryant

05/30/2020

09:28 AM Bug #12: Sometime Wine will fail to create the first window
I updated the Wine 5 build to revert this checkin. I still don't know why it causes an issue. When it runs fast it ... James Bryant

05/27/2020

03:02 PM Bug #12: Sometime Wine will fail to create the first window
After a long git bisect the issue only happens in Wine 5.0 rc1 and later. It was caused by
kernel32: Use the Get/...
James Bryant

05/25/2020

10:37 AM Feature #27: Add webgl to WASM build
gl4es bug fixed in commit: https://github.com/ptitSeb/gl4es/commit/e53acfadba316b080b4a99c186f4b297674fde67
stuntcar...
Kevin O'Dwyer

05/24/2020

10:30 AM Feature #27: Add webgl to WASM build
2 other projects using gl4es
https://github.com/CecilHarvey/CloudCompare-web
https://github.com/parasti/neverball
Kevin O'Dwyer

05/23/2020

04:07 PM Bug #32 (New): OpenGL for 32-bit Boxedwine is unstable
James Bryant

05/21/2020

06:32 PM Bug #31 (New): Closing an app in Wine 1.6 and Wine 1.7 will hang
James Bryant
04:42 PM Bug #4 (Closed): Sometimes for no reason Wine will reinitialize .wine directory
When opening a file that is in a zip file system for write access, the code was only making sure the parent folder ex... James Bryant

05/20/2020

02:49 PM Bug #30 (New): Copy/Paste text does not work starting in Wine 1.7
Between Wine 1.6 and Wine 1.7 the way copy/paste works in winex11.drv changed. James Bryant
03:45 AM Feature #29 (Closed): Split the file system into a common part and a wine version part for the UI
Wine and the Debian base files can be in separate zips. The zips can not overlap. So they each have their own root ... James Bryant

05/19/2020

02:03 AM Feature #29 (Closed): Split the file system into a common part and a wine version part for the UI
The UI downloads a file system for each version of Wine, but apart from the Wine specific files, the file systems are... James Bryant
 

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